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Posted 07/01/2022 in Online Events by HandicapMD

Geeking Out: Bringing Geek Culture Into Play Therapy

Online event
$30
Start Date
07/23/2022
Start Time
2:00 PM
End Date
07/23/2022
End Time
3:00 PM
Geeking Out: Bringing Geek Culture Into Play Therapy
Contact Member

In this training participants will explore geek culture, identify five geek genres, and learn about their relevance to play therapy

About this event

Upon completion of this disability events  training, the individual is awarded one (1) APA/NBCC/ACE/APT CE Hour of Completion.

The play landscape of childhood has always included epic quests to vanquish the villain, brave heroes saving the day, and stories of resilience in the face of tragedy, and light driving out the dark! And nowhere do these themes and stories come to life more richly than in modern geek culture. As it turns out, geek therapy IS play therapy! In this training participants will explore geek culture, identify five geek genres, and learn about their relevance to the current play therapy landscape, including practical interventions to bring back to the therapy room today!

Learning Objectives:

1. Participants will define Play Therapy and identify the 10 seminal play therapy theories and historically relevant approaches that guide play therapy practice

2. Participants will define geek culture and identify five geek genres and their relevance to the current play therapy landscape.

3. Participants will identify play therapy interventions that combine characters, themes, and/or narratives present in Geek Culture that harness the therapeutic power of play for supporting the mental health and well-being of children, adolescents, adults, and/or families.


Disability Accommodations

It is the responsibility of the Individual to contact Geek Therapeutics to request disability accommodations at hello@geektherapeutics.com.

Geek Therapeutics is committed to helping each student reach his/her academic potential and to providing every student equal opportunity to participate in and engage with the course. In keeping with this commitment, effort has been made to develop accessible learning materials that provide equal access. Please contact Geek Therapeutics immediately if access to course materials is restricted due to a disability so the issue(s) can be resolved in a timely manner at hello@geektherapeutics.com.

Grievances

Please contact Geek Therapeutics for any grievances at hello@geektherapeutics.com.

Continuing Education Credits:

Psychologists: Clover Educational Consulting Group is approved by the American Psychological Association to sponsor continuing education for psychologists in the United States and Canada. Clover Educational Consulting Group maintains responsibility for this program and its content. Completion of the course(s) with a post-test score of 80% or better is required to receive continuing education credit; there is no partial credit.

Counselors: Geek Therapeutics has been approved by NBCC as an Approved Continuing Education Provider, ACEP No. 7042. Programs that do not qualify for NBCC credit are clearly identified. Geek Therapeutics is solely responsible for all aspects of the programs.

Social Workers: Geek Therapeutics, #1769, is approved to offer social work continuing education by the Association of Social Work Boards (ASWB)Approved Continuing Education (ACE) program. Organizations, not individual courses, are approved as ACE providers. State and provincial regulatory boards have the final authority to determine whether an individual course may be accepted for continuing education credit. Geek Therapeutics maintains responsibility for this course. ACE provider approval period: 05/19/2022 – 05/19/2025. Social workers completing this course receive 1 continuing education credits.

Play Therapists: Geek Therapeutics has been approved by APT as an Approved Continuing Education Provider, No. 21-649. Programs that do not qualify for APT credit are clearly identified. Geek Therapeutics is solely responsible for all aspects of the programs.

Other Professions: This activity qualifies for the specified number of hours of instructional content as required by many licensing boards and professional organizations. Save your course outline and certificate of completion, and contact your board or organization for specific requirements. Completion of the course(s) with a post-test score of 80% or better is required to receive continuing education credit; there is no partial credit.

Course Instructor:

Rebecca O’Neill is a licensed clinical social worker/developmental therapist in private practice in Leesburg and Reston, Virginia. Rebecca is a passionate advocate for neurodiversity-affirming and strengths-based approaches to therapy with individuals, groups, and families. As a DIR/Floortime, certified Autplay Play Therapist, and certified therapeutic game master and geek therapist, Rebecca provides neurodivergent children and their families with effective, holistic, and accessible intervention that supports development while honoring individual differences, passions, and needs.

Rebecca holds a Master’s Degree in Social Work from Simmons University in Boston, Ma, and a Certificate in Early Intervention From Georgetown University in Washington, D.C. In addition to her clinical work, Rebecca provides extensive training to parents and professionals in autism and disability inclusion in education, developmental approaches to parenting and teaching, mindfulness, and child development. In her spare time, you can find Rebecca gaming, playing D&D with her family, reading, painting, or enjoying time with her kids and husband.

Other Information

Registration Deadline is 2pm CST July 23rd, 2022.

Eventbrite's nonrefundable fee is $4.67.

Access is provided to the course via email after registration and payment is made.

System Requirements: A computer and a stable internet connection or phone to dial in.

Target Audience: Psychologists, Social Workers, Counselors, Mental Health Professionals.

Content Level: Beginner

Course Completion Requirements: Signing into the presentation on time, signing out after the presentation has been completed thus being in full attendance, and completing the evaluation of the event. Evaluations are given via email and are submitted by clicking the finish button at the end of the evaluation. The certificate will then be generated immediately after evaluation submission has been completed.

Participants have 30 days to complete the course evaluation and if not completed in that time they must go back through the course again to obtain credit.


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